Posts Tagged ‘Linux’

How OpenNI Nearly Spoiled The Show

Thursday, September 22nd, 2011

Half RealSo, for the last few months I’ve taken a break from the PhD to do some work for a theatre show for The Border Project, Half Real.

There’s a lot of technology in the show. In particular, most of the set is projected, and we are using a Microsoft Kinect to track the actors on stage, and modifying the projections based on their location.

I’m working on Linux, and using OpenNI for interfacing with the Kinect. Things almost worked perfectly. In this post I will document the trials and tribulations of getting the Kinect to work for Half Real.

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What I think of Ubuntu 10.4

Monday, May 24th, 2010

I’ve been using Ubuntu since the 6.06 beta. It is my main operating system on my desktop at home, computer in the lab, and my laptop. Normally, I do distribution upgrades. This shields me from a lot of the changes happening around me; the user experience doesn’t change that much when I’ve already got everything setup how I want. However, I just had to do a fresh install on my desktop. While my home directory is backed up, I am currently looking at a default user desktop. So, what do I think? (more…)

Shameless Plug: Martin’s Linux VTMs

Wednesday, December 31st, 2008

Hey everyone, hope you are enjoying the holidays!

Anyway, today I thought I would distract everyone from my lack of videos by pointing you to some videos made by someone else. And so I present: Martin’s Linux VTM.

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OpenSceneGraph, Dual Screens & TwinView

Sunday, December 14th, 2008

So some of my work at uni involves programming using OpenSceneGraph. Now, anybody who has used OSG before will know that as powerful as it may be, it is seriously lacking in the documentation department. So, this article describes how to do dual screen graphics on Linux using OpenSceneGraph. First we’ll look at the X Screens approach, which is easier but probably not the best solution. Then we’ll look at a method that works with a single X screen. (more…)