So the Australasian User Interface Conference for 2012 has been and gone. The Wearable Computer Lab presented two full papers and two posters, of which I was an author of one
The papers we presented are listed below, and the publication page has been updated so you can get the PDFs. Cheers!
E. T. A. Maas, M. R. Marner, R. T. Smith, and B. H. Thomas, “Supporting Freeform Modelling in Spatial Augmented Reality Environments with a New Deformable Material,” in Proceedings of the 13th Australasian User Interface Conference, Melbourne, Victoria, Australia, 2012. (pdf) (video)
T. M. Simon, R. T. Smith, B. H. Thomas, G. S. Von Itzstein, M. Smith, J. Park, and J. Park, “Merging Tangible Buttons and Spatial Augmented Reality to Support Ubiquitous Prototype Designs,” in Proceedings of the 13th Australasian User Interface Conference, Melbourne, Victoria, Australia, 2012.
S. J. O’Malley, R. T. Smith, and B. H. Thomas, “Poster: Data Mining Office Behavioural Information from Simple Sensors,” in Proceedings of the 13th Australasian User Interface Conference, Melbourne, Victoria, Australia, 2012.
T. M. Simon and R. T. Smith, “Poster: Magnetic Substrate for use with Tangible Spatial Augmented Reality in Rapid Prototyping Workflows,” in Proceedings of the 13th Australasian User Interface Conference, Melbourne, Victoria, Australia, 2012.
3DUI has wrapped up for the year, so here is our second publication. We introduce a new material for freeform sculpting in spatial augmented reality environments. Please read the paper, and have a look at the video below.
So right now I am at the IEEE Symposium on 3D User Interfaces in Singapore. We have a couple of publications which I’ll be posting over the next few days. First up is Adaptive Color Marker for SAR Environments. In a previous study we created interactive virtual control panels by projecting onto otherwise blank designs. We used a simple orange marker to track the position of the user’s finger. However, in a SAR environment, this approach suffers from several problems:
The tracking system can’t track the marker if we project the same colour as the marker.
Projecting onto the marker changes it’s appearance, causing tracking to fail.
Users could not tell when they were pressing virtual controls, because their finger occluded the projection.
We address these problems with an active colour marker. We use a colour sensor to detect what is being projected onto the marker, and change the colour of the marker to an opposite colour, so that tracking continues to work. In addition, we can use the active marker as a form of visual feedback. For example, we can change the colour to indicate a virtual button press.
I’ve added the publication to my publications page, and here’s the video of the marker in action.
This weekend I presented my paper, Augmented Foam Sculpting for Capturing 3D Models, at the International symposium on 3D user interfaces. Since the conference has passed, I have added the video to youtube and the paper to my publications page. First, the video, then some discussion after the jump.